Mastering Blender Table of Contents
Introduction
Part I • Mastering Blender 3D
    Chapter 1 • Controlling Your Environment
    Chapter 2 • Sculpting and Retopo Workflow
    Chapter 3 • Creating Realistic Images with UV Textures and Node-
        Based Materials
    Chapter 4 • Video Compositing with Nodes
    Chapter 5 • Working with the Video Sequence Editor
Part II • Mastering Blender Python
    Chapter 6 • Python for the Impatient
    Chapter 7 • Python Scripting for Blender
    Chapter 8 • The Many-Headed Snake: Other Uses of Python in Blender
Part III • Mastering The Blender Game Engine
    Chapter 9 • Creating Assets for the Blender Game Engine
    Chapter 10 • Making Things Happen in the Game Engine
    Chapter 11 • Python Power in the Blender Game Engine
Appendices
    Appendix A • Solutions
    Appendix B • Blender-Python API Module and Class Hierarchies
    Appendix C • The Evolution of Blender’s Interface
    Appendix D • About the Companion CD
Index